ue5.3.2 C++error MSB3073

When I compile C++files with UE5.3.2 and VS2022, I encounter the issue of “Error MSB3073”. How should I solve it. The following is the output content:

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Using bundled DotNet SDK version: 6.0.302
1>Running UnrealBuildTool: dotnet “…..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” BlasterEditor Win64 Development -Project=“D:\UE\Unreal Projects\Blaster\Blaster.uproject” -WaitMutex -FromMsBuild -WorkingDir=D:\UE\Unreal Projects\Blaster\Intermediate\ProjectFiles -Files=…..\Source\Blaster\Private\BlasterCharacter.cpp
1>Log file: C:\Users\YSY\AppData\Local\UnrealBuildTool\Log.txt
1>Creating makefile for BlasterEditor (command line arguments changed)
1>Creating makefile for Projects\Blaster\Intermediate\ProjectFiles (no existing makefile)
1>Total execution time: 1.13 seconds
1>Couldn’t find target rules file for target ‘Projects\Blaster\Intermediate\ProjectFiles’ in rules assembly ‘UE5Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’.
1>Location: D:\UE\UE_5.3\Engine\Intermediate\Build\BuildRules\UE5Rules.dll
1>Target rules found:
1>
1>C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.MakeFile.Targets(70,5): error MSB3073: order“D:\UE\UE_5.3\Engine\Build\BatchFiles\Build.bat BlasterEditor Win64 Development -Project=“D:\UE\Unreal Projects\Blaster\Blaster.uproject” -WaitMutex -FromMsBuild -WorkingDir=D:\UE\Unreal Projects\Blaster\Intermediate\ProjectFiles -Files=…..\Source\Blaster\Private\BlasterCharacter.cpp”return,code is 6。

When was the last time you generated your project files?

Whenever I create a new C++project and then create a new C++class, clicking compile in the VS editor will result in this error.

When was the last time you generated your project files?