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在UE5.2中如何关闭vr的位置追踪但保留姿态
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unreal-engine
axibaner
(axibaner)
June 25, 2025, 3:39am
3
是的,在VR世界中,保持头显虚拟位置固定,不追踪或者忽略现实中头显的位置,只保留头显的姿态旋转
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