UE5.2 Tool to automatically convert Blueprint to C++?

Is there any tool to automatically convert code in an blueprint event to C++? So I just have the Event fire in the EventGraph and then immedatly can call the C++ function? I have heard of a feature for UE4 (compile to native code) for it but it seems to be removed without a replacement. I know how to do it manually but this is definitely not a scalable way.