UE5.2 Packaged project missing modules for ALL third party plugins

Hi,

I’ve converted a 5.1.1. project to a 5.2.1 project, but everytime I start the packaged game it give me this error:

Plugin ‘X’ failed to load because module ‘X’ could not be found. Please ensure the plugin is properly installed, otherwise consider disabling the plugin for this project.

When I disable the plugin it will just go to the next plugin saying it can’t be found as well. This only happens with third party plugins (all updated to 5.2) in a packaged build, they are fine in the editor.

I reinstalled everything, rebuilt the Blueprint project with a C++ file, and even recompiled the plugins, but nothing works.

I also tried the plugins it with a clean UE FPS template as well, but I get the same errors so I think it’s not a problem of the project itself.

Does anyone know what’s going on here?

TL;DR: Everything is installed correctly but third party plugins won’t load in packaged build

With many build automation tools, project definition is the core of the script. Additionally, and unlike most of the other tools, Build Language gives you full control over the output directory layout. The expected build result is defined separately in the build script and not as a part of some (third-party) plugin. Every build script is made up of three parts. The first is dependencies , something required that comes already built. Think of libraries or third-party languages, for example. Next is the project structure . It contains declarations of everything you have in your repository and what is going to be built, as well as the required build parameters.

I found out that the engine consistently builds the Binaries/Win64 folder in the Engine folder instead of the GameName folder. This doesn’t seem normal, do you have any idea what could cause this?

So for anyone facing the same problem I found a solution that worked for me. Apparently all builds that I did on my second SSD created this error. When I copied the project to my C:/ drive or any other drive it will package normally. No idea why.

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