UE5.2 Help! weird glow around objects

EDIT:
SOLUTION FOUND
r.Shadow.Denoiser 0 seems to fix this issue.

Hi everyone,

i’m currently working on an automotive scene (unfortunately i cannot share a lot).
Several of my objects have a weird glow around them.

Immagine 2023-05-31 122440

The effect goes away if I turn off raytraced shadows in the direct.
It is also present at render time with MRQ.

Anyone know how to get rid of this effect?
Unfortunately RT shadows are a must for this project.

Cheers

Hello, im having the same issue, not sure whats causing this, only on some thin objects.