EDIT:
SOLUTION FOUND
r.Shadow.Denoiser 0 seems to fix this issue.
Hi everyone,
i’m currently working on an automotive scene (unfortunately i cannot share a lot).
Several of my objects have a weird glow around them.
The effect goes away if I turn off raytraced shadows in the direct.
It is also present at render time with MRQ.
Anyone know how to get rid of this effect?
Unfortunately RT shadows are a must for this project.
Cheers