UE5.2 Fight blueprint works differently in Editor and in packaged game

Hello this is my first time posting here and making Unreal Project,

I’ve made simple fight between player and one AI. In the editor fight works, enemy chasing the player, attacking and is loosing hp and player is loosing hp when he got hit, but when i build the game in the package into an exe file. Enemy gets no indication of Event AnyDamage which makes him immortal.
If anyone would be kind to help me with it, here is Full Game project: Project1.zip - Google Drive
And here is exe file to play the game: GameBuild.zip - Google Drive

Best regards,
Damian