It was working fine on preview 1 but when i updated now its broken attached is the log
Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\PackagedPlugins\FullInstall\Engine\Source\Runtime\Core\Public\Containers/Array.h] [Line: 707] Array index out of bounds: 0 from an array of size 0
Please send an email to support@quixel.com with all relevant information about this crash, including screenshots and/or video replicating it if practicable. Thank you!
with my experience with Quixel, this only happens on certain models, I’d suggest avoiding the models that crash you and also after you install a bunch of models I’d recommend restarting UE5 before making any map changes
Setting the engine scalability settings to low stopped a lot of the crashes for me. Same with editing settings like LOD bias, etc. By default it’s importing them all at 8k and it just chokes and crashes a lot.
So while I was importing stuff and processing it, I lowered that. After I was done, I put it back up and then it’s fine when you’re actually using them. It just doesn’t seem to be very stable importing/editing the 8k stuff.