UE5.2 crash caused by niagara particle system + audio spectrum 'NiagaraDataInterfaceAudio'

The issue is resolved in the current 5.3 branch.
If you go to Unreal Engine Issues and Bug Tracker (UE-152571) you can see a link to the Github commit. It’s a simple fix that you can easy backport into a 5.2 source build if needed.

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