By default, all textures in the engine use oodle Fast mode, and some textures may generate garbled code when the level is opened.
Resetting the Oodle encoding on the texture can fix the problem, but it is a bit cumbersome
By default, all textures in the engine use oodle Fast mode, and some textures may generate garbled code when the level is opened.
Resetting the Oodle encoding on the texture can fix the problem, but it is a bit cumbersome