UE5.1 records replays in the development built game, but not in shipping

Hey, I figured you to be smarter than me. I didn’t add it there, lol.

Yeah, I didn’t have that issue with the game settings. My fix was just to make a game instance. They do need to list all the default Engine.ini configurations. If they do, somewhere, let me know. The only thing I’ve had to go to that folder for, so far, is to edit the setting for AI perception. I don’t think the senses work otherwise, unless you use C++ to set friendlies, enemies, neutrals. There is so much going on, you never know. It could be a check box you missed.