Hey guys. Today I find that EVERY time after compiling, UE5.1 will crash. All of my three projects created before meet this problem. And when I create a new project, it seems work propertly. I tried live coding, UnrealBuildTool.exe and the recompile button in Editor, all these methods keeping crash.
Luckily, the compile result is right and when I reopen the Editor, the last compile result works.
I’m confused because even yesterday, they all worked correctly. Does anyone get the same problem?
The track is below:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_UnrealEd
UnrealEditor_HotReload
UnrealEditor_HotReload
UnrealEditor_HotReload
UnrealEditor_HotReload
UnrealEditor_HotReload
UnrealEditor_HotReload
UnrealEditor_Core
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll