(UE5.1) How to Disable Screen Messages in packaged game?

I didn’t find a solution in the forum and in the www.

Screen messages are still shown in the packaged game.

I found the same question here in the forum and in other places.

I tried “disableallscreenmessages” but this only disables messages in the editor.

In the packaged game there are still the messages.

I also tried “Use Project Setting (Shipping)” and “Shipping” and “Development” before pressing “package project”.

How do I solve this?

The Screenshots are from the packaged game:

Screenshot (3352)

You can always use the console command DisableAllScreenMessages
Whenever you need it back again use EnableAllScreenMessages

image

I don’t understand what you mean. Where do I have to put in the thing from the pic? Into the level blueprint?

How are you compiling the project?

afbeelding

I don’t know how I compile the project. I don’t know what compile means exactly. Is your screenshot from UE5? Maybe I forgot to say that I am using UE5. It looks different.

The screenshot is from visual studio 2022. It’s a tool to turn the source code into the playable game (compiling). I haven’t packaged a project, possibly that project setting you found there is supposed to deal with the blueprint nodes. Normally if you compile the project in a certain mode that would either include or exclude certain code, such as debugging messages.

Here is how it looks like in UE5:

Screenshot (3354)

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Days ago it worked without problems.

DID you fix it I have the same problem (UE5.1.1) I packaged for Shipping but the screen messges still showing

No, I didn’t fix it.

Okay thanks, I found out that I really had to put this into the level blueprint instead of writing it as console command.

Edit: The funny thing is that I have to do it in all levels (main levels, main menu, etc). But it seems to be working.