LogPackageLocalizationCache: Processed 44 localized package path(s) for 4 prioritized culture(s) in 0.012305 seconds
LogSlate: FontCache flush requested. Reason: Culture for localization was changed
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Editor/zh-Hans-CN/Editor.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/EditorTutorials/zh-Hans-CN/EditorTutorials.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Keywords/zh-Hans-CN/Keywords.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Category/zh-Hans-CN/Category.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/ToolTips/zh-Hans-CN/ToolTips.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/PropertyNames/zh-Hans-CN/PropertyNames.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Engine/zh-Hans-CN/Engine.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/OnlineSubsystem/Content/Localization/OnlineSubsystem/zh-Hans-CN/OnlineSubsystem.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Content/Localization/OnlineSubsystemUtils/zh-Hans-CN/OnlineSubsystemUtils.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Content/Localization/OnlineSubsystemIOS/zh-Hans-CN/OnlineSubsystemIOS.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Content/Localization/OnlineSubsystemGooglePlay/zh-Hans-CN/OnlineSubsystemGooglePlay.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Editor/zh-CN/Editor.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/EditorTutorials/zh-CN/EditorTutorials.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Keywords/zh-CN/Keywords.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Category/zh-CN/Category.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/ToolTips/zh-CN/ToolTips.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/PropertyNames/zh-CN/PropertyNames.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Engine/zh-CN/Engine.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/OnlineSubsystem/Content/Localization/OnlineSubsystem/zh-CN/OnlineSubsystem.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Content/Localization/OnlineSubsystemUtils/zh-CN/OnlineSubsystemUtils.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Content/Localization/OnlineSubsystemIOS/zh-CN/OnlineSubsystemIOS.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Content/Localization/OnlineSubsystemGooglePlay/zh-CN/OnlineSubsystemGooglePlay.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Editor/zh/Editor.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/EditorTutorials/zh/EditorTutorials.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Keywords/zh/Keywords.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Category/zh/Category.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/ToolTips/zh/ToolTips.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/PropertyNames/zh/PropertyNames.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Engine/zh/Engine.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/OnlineSubsystem/Content/Localization/OnlineSubsystem/zh/OnlineSubsystem.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Content/Localization/OnlineSubsystemUtils/zh/OnlineSubsystemUtils.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Content/Localization/OnlineSubsystemIOS/zh/OnlineSubsystemIOS.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Content/Localization/OnlineSubsystemGooglePlay/zh/OnlineSubsystemGooglePlay.locres’ could not be opened for reading!
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
LogSlate: Took 0.000194 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
LogSlate: Took 0.000157 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansMono.ttf’ (77K)
LogSlate: Took 0.000844 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansFallback.ttf’ (3848K)
LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms
LogTurnkeySupport: Project requires temp target (已启用OpenXR插件)
LogLauncherProfile: Unable to use promoted target - …/…/…/…/…/…/UE4-Project/VR_cs111/Binaries/Win64/UnrealGame.target does not exist.
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““C:/Program Files/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“C:/UE4-Project/VR_cs111/VR_cs111.uproject” Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=4610 -project=“C:/UE4-Project/VR_cs111/VR_cs111.uproject” BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=“C:/UE4-Project/VR_cs111/VR_cs111.uproject” -unrealexe=“C:\Program Files\Epic Games\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Cmd.exe” -platform=Win64 -installed -stage -archive -pa
ckage -build -pak -iostore -compressed -prereqs -archivedirectory=“C:/Users/lingdukongjian/Desktop/VRCESHI” -clientconfig=Development” -nocompile -nocompileuat ]
UATHelper: 打包 (Windows): Running AutomationTool…
UATHelper: 打包 (Windows): Using bundled DotNet SDK version: 6.0.302
UATHelper: 打包 (Windows): Starting AutomationTool…
UATHelper: 打包 (Windows): Parsing command line: -ScriptsForProject=C:/UE4-Project/VR_cs111/VR_cs111.uproject Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=4610 -project=C:/UE4-Project/VR_cs111/VR_cs111.uproject BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=C:/UE4-Project/VR_cs111/VR_cs111.uproject -unrealexe=“C:\Program Files\Epic Games\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Cmd.exe” -platform=Win64 -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory=C:/Users/lingdukongjian/Desk
top/VRCESHI -clientconfig=Development -nocompile -nocompileuat
UATHelper: 打包 (Windows): Initializing script modules…
UATHelper: 打包 (Windows): Total script module initialization time: 0.26 s.
UATHelper: 打包 (Windows): Executing commands…
UATHelper: 打包 (Windows): Installed Sdk validity:
UATHelper: 打包 (Windows): Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.19041.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags=“InstalledSdk_ValidVersionExists”)
UATHelper: 打包 (Windows): Scanning for envvar changes…
UATHelper: 打包 (Windows): … done!
UATHelper: 打包 (Windows): Cleaning Temp Paths…
UATHelper: 打包 (Windows): BUILD SUCCESSFUL
UATHelper: 打包 (Windows): Setting up ProjectParams for C:\UE4-Project\VR_cs111\VR_cs111.uproject
UATHelper: 打包 (Windows): VR_cs111.uproject requires a temporary target.cs to be generated (OpenXR plugin is enabled)
LogSlate: Took 0.000129 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/NotoNaskhArabicUI-Regular.ttf’ (144K)
LogSlate: Took 0.001507 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/SlateDebug/Fonts/LastResort.ttf’ (5269K)
UATHelper: 打包 (Windows): ********** BUILD COMMAND STARTED **********
UATHelper: 打包 (Windows): Running: C:\Program Files\Epic Games\UE_5.1\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe “C:\Program Files\Epic Games\UE_5.1\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” VR_cs111 Win64 Development -Project=C:\UE4-Project\VR_cs111\VR_cs111.uproject C:\UE4-Project\VR_cs111\VR_cs111.uproject -NoUBTMakefiles -remoteini=“C:\UE4-Project\VR_cs111” -skipdeploy -Manifest=C:\UE4-Project\VR_cs111\Intermediate\Build\Manifest.xml -NoHotReload -log=“C:\Users\lingdukongjian\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+U
E_5.1\UBT-VR_cs111-Win64-Development.txt”
UATHelper: 打包 (Windows): Log file: C:\Users\lingdukongjian\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.1\UBT-VR_cs111-Win64-Development.txt
UATHelper: 打包 (Windows): Parsing headers for VR_cs111
UATHelper: 打包 (Windows): Running Internal UnrealHeaderTool C:\UE4-Project\VR_cs111\VR_cs111.uproject C:\UE4-Project\VR_cs111\Intermediate\Build\Win64\VR_cs111\Development\VR_cs111.uhtmanifest -WarningsAsErrors -installed
UATHelper: 打包 (Windows): Total of 0 written
UATHelper: 打包 (Windows): Reflection code generated for VR_cs111 in 1.1508693 seconds
UATHelper: 打包 (Windows): Writing manifest to C:\UE4-Project\VR_cs111\Intermediate\Build\Manifest.xml
UATHelper: 打包 (Windows): Building VR_cs111…
UATHelper: 打包 (Windows): Using Visual Studio 2022 14.32.31328 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.32.31326) and Windows 10.0.19041.0 SDK (C:\Program Files (x86)\Windows Kits\10).
UATHelper: 打包 (Windows): [Upgrade]
UATHelper: 打包 (Windows): [Upgrade] Using backward-compatible include order. The latest version of UE has changed the order of includes, which may require code changes. The current setting is:
UATHelper: 打包 (Windows): [Upgrade] IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_0
UATHelper: 打包 (Windows): [Upgrade] Suppress this message by setting ‘IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_1;’ in VR_cs111.Target.cs.
UATHelper: 打包 (Windows): [Upgrade] Alternatively you can set this to ‘EngineIncludeOrderVersion.Latest’ to always use the latest include order. This will potentially cause compile errors when integrating new versions of the engine.
UATHelper: 打包 (Windows): [Upgrade]
UATHelper: 打包 (Windows): Determining max actions to execute in parallel (6 physical cores, 12 logical cores)
UATHelper: 打包 (Windows): Executing up to 6 processes, one per physical core
UATHelper: 打包 (Windows): Building 6 actions with 6 processes…
UATHelper: 打包 (Windows): [1/6] Copy d3d12SDKLayers.dll
UATHelper: 打包 (Windows): [2/6] Resource Default.rc2
LogDerivedDataCache: C:/Users/lingdukongjian/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:03:52.000 and deleted 4 files with total size 1 MiB. Scanned 132866 files in 100135 folders with total size 66862 MiB.
UATHelper: 打包 (Windows): [3/6] Compile SharedPCH.Core.ShadowErrors.InclOrderUnreal5_0.cpp
UATHelper: 打包 (Windows): [4/6] Compile VR_cs111.cpp
UATHelper: 打包 (Windows): [5/6] Link VR_cs111.exe
UATHelper: 打包 (Windows): ���ڴ����� C:\UE4-Project\VR_cs111\Binaries\Win64\VR_cs111.lib �Ͷ��� C:\UE4-Project\VR_cs111\Binaries\Win64\VR_cs111.exp
UATHelper: 打包 (Windows): libopenvdb.lib(points.obj) : error LNK2001: ���������ⲿ���� __imp___std_init_once_begin_initialize
UATHelper: 打包 (Windows): libopenvdb.lib(AttributeSet.obj) : error LNK2001: ���������ⲿ���� __imp___std_init_once_begin_initialize
UATHelper: 打包 (Windows): Module.Niagara.10_of_13.cpp.obj : error LNK2001: ���������ⲿ���� __imp___std_init_once_begin_initialize
UATHelper: 打包 (Windows): Module.Niagara.13_of_13.cpp.obj : error LNK2001: ���������ⲿ���� __imp___std_init_once_begin_initialize
UATHelper: 打包 (Windows): libopenvdb.lib(Archive.obj) : error LNK2001: ���������ⲿ���� __imp___std_init_once_begin_initialize
UATHelper: 打包 (Windows): libopenvdb.lib(openvdb.obj) : error LNK2001: ���������ⲿ���� __imp___std_init_once_begin_initialize
UATHelper: 打包 (Windows): libopenvdb.lib(points.obj) : error LNK2001: ���������ⲿ���� __imp___std_init_once_complete
UATHelper: 打包 (Windows): libopenvdb.lib(AttributeSet.obj) : error LNK2001: ���������ⲿ���� __imp___std_init_once_complete
UATHelper: 打包 (Windows): Module.Niagara.10_of_13.cpp.obj : error LNK2001: ���������ⲿ���� __imp___std_init_once_complete
UATHelper: 打包 (Windows): Module.Niagara.13_of_13.cpp.obj : error LNK2001: ���������ⲿ���� __imp___std_init_once_complete
UATHelper: 打包 (Windows): libopenvdb.lib(Archive.obj) : error LNK2001: ���������ⲿ���� __imp___std_init_once_complete
UATHelper: 打包 (Windows): libopenvdb.lib(openvdb.obj) : error LNK2001: ���������ⲿ���� __imp___std_init_once_complete
UATHelper: 打包 (Windows): C:\UE4-Project\VR_cs111\Binaries\Win64\VR_cs111.exe : fatal error LNK1120: 2 �����������ⲿ����
UATHelper: 打包 (Windows): [6/6] WriteMetadata VR_cs111.target cancelled
UATHelper: 打包 (Windows): Took 17.4513659s to run dotnet.exe, ExitCode=6
UATHelper: 打包 (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\lingdukongjian\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.1\UBT-VR_cs111-Win64-Development.txt)
UATHelper: 打包 (Windows): AutomationTool executed for 0h 0m 20s
UATHelper: 打包 (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: 打包 (Windows): BUILD FAILED
PackagingResults: Error: Unknown Error