OK so UE5.1 won’t load at all when I have my network turned on, ( other versions of UE will load no problem ) it will load a project when the network is turned off , any project, even a blank I’ve created in UE5, but as soon as I turn on the network again it will instantly CTD.
Hey there @BillBorez! This is a whacky one. So the UDP messaging plugin itself is causing this for some reason. It’s possibly running into issues at the driver level. So I’ve got a workaround and a possible fix.
The workaround is to disable the UDP messaging plugin. Which if you intend on using it will inherently not be useful as a workaround to you.
The possible solution is to try and update your network drivers. If that doesn’t work it may require a reinstallation of UE if the messaging plugin is the problem in this chain.
Thanks, I already tried a complete reinstall of 5.1. No joy.
I’ll try and disable the UDP messaging plugin and see what happens, but surely there has to be another cause for this if everyone else is running this plugin no problem.
I mean, all other versions of UE work apart from 5.1, it’s a complete mystery why this would be.
I agree this is a very odd, hyper specific issue. Weird question, it crashes regardless of what networking type you use correct? This is a tough one since I’ve never seen anything like this with the base networking plugins.
Since we can’t find a workaround and disabling the plugin doesn’t do it, we’re likely just going to have to report it as a bug in this case. You’re up to date on the windows network updates? It might be specific to your system configuration somehow unfortunately.
I am experiencing exactly the same issue, turning off all network adaptors allows me to run UE 5.1 but as soon as I re-enable them then CTD. Super odd.
Hey there @VioletLightwave! Welcome to the community! Sorry to hear you’re experiencing one of the weirdest bugs I’ve ever seen! May I know your specs?