cpu is amd7590x
gpu is 4080
Memory bar is ddr5 6000
I use bridge from UE5.1. I open bridge it work,but After a few seconds it will crash.
LoginId:1ebb8370487fd0ce910f318247a4d604
EpicAccountId:7b32224a326f457fa119282366fd9df4
Assertion failed: Index>=0 && Index<NumBits [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers\BitArray.h] [Line: 1277]
UnrealEditor_SlateReflector!SWidgetEventLog::HandleCursorChangedEvent() [D:\build++UE5\Sync\Engine\Source\Developer\SlateReflector\Private\Widgets\SWidgetEventLog.cpp:442]
UnrealEditor_SlateReflector!TBaseRawMethodDelegateInstance<1,SWidgetEventLog const ,void __cdecl(FSlateDebuggingCursorQueryEventArgs const &),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\build++UE5\Sync\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:476]
UnrealEditor_SlateCore!FSlateDebugging::BroadcastCursorQuery() [D:\build++UE5\Sync\Engine\Source\Runtime\SlateCore\Private\Debugging\SlateDebugging.cpp:633]
UnrealEditor_Slate!FSlateUser::QueryCursor() [D:\build++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateUser.cpp:791]
UnrealEditor_Slate!FSlateApplication::QueryCursor() [D:\build++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:3435]
UnrealEditor_WebBrowser!FCEFBrowserHandler::OnCursorChange() [D:\build++UE5\Sync\Engine\Source\Runtime\WebBrowser\Private\CEF\CEFBrowserHandler.cpp:358]
UnrealEditor_WebBrowser!CefCppToCRefCounted<CefDisplayHandlerCppToC,CefDisplayHandler,_cef_display_handler_t>::UnwrapDerived()
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UnrealEditor_WebBrowser!FWebBrowserSingleton::Tick() [D:\build++UE5\Sync\Engine\Source\Runtime\WebBrowser\Private\WebBrowserSingleton.cpp:782]
UnrealEditor_Core!TBaseRawMethodDelegateInstance<0,FTSTickerObjectBase,bool __cdecl(float),FDefaultDelegateUserPolicy>::Execute() [D:\build++UE5\Sync\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:459]
UnrealEditor_Core!FTSTicker::Tick() [D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\Containers\Ticker.cpp:110]
UnrealEditor!FEngineLoop::Tick() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5605]
UnrealEditor!GuardedMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:202]
UnrealEditor!GuardedMainWrapper() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:107]
UnrealEditor!LaunchWindowsStartup() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:244]
UnrealEditor!WinMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:282]
UnrealEditor!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
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