UE5.1 arm64 plugin package issue fix!

the problem is a bug of UBT, I found a way to fix it:
open the UBT project with visualstudio form: UE_5.1\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj
and add code to UEBuildAndroid.cs

build the project, then plugin will build success, this solution no need copy folder.

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