[UE5.1]Any way to change the DirectX of a project if the option to do so doesn't appear in the settings?

Hi everyone, I have an huge problem.

Unreal Engine 5 (and all subsequent versions) defaults to DirectX12 on my PC; my computer can’t handle that (the entire UI breaks into an epileptic nightmare).
So I have to manually go on the project settings and manually change the DirectX from 12 to 11 in order to use the engine every time I open for the first time any new project.

According to IT it’s a rare bug that has no proper fix, so I have to live with that workaround.

Today I have to work on a project that somehow lacks that option in the project settings and I have no idea what to do and couldn’t find a solution myself anywhere on the internet.
The only solution would be forcing to create the entire project from scratch, losing time my team can’t afford to lose.

Due to me being a new user in this forum, I can’t upload any attachment yet, so I deeply apologize for that.

Thanks in advance to anyone who will help me.

2 Likes

Try lowering the scalability settings. Configuration files also have an entry for the backend in /Config/DefaultEngine.ini:

[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
2 Likes

You can set it in the Project Setting , search RHI