When I use Quixel Bridge just import a sample Texture to Unreal Engine, it will crash.
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Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\build++UE5\Sync\LocalInstall\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 763] Array index out of bounds: 0 from an array of size 0
UnrealEditor_MegascansPlugin
UnrealEditor_MegascansPlugin
UnrealEditor_MegascansPlugin
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_DisplayClusterEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll