UE5.0.3 / MSVS19 - "Hello World" C++ UE5 Application Won't Build In Visual Studio?

Hi,

We created new empty C++ project in current Unreal Engine 5.0.3 on Windows 11 Pro 64Bit.
When We try to build the new “Hello World” UE5 application in Visual Studio we get errors?
Any ideas?
Thanks!

BetaMax Hero

Severity Code Description Project File Line Suppression State
Error (active) E0070 incomplete type is not allowed UE5 C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\SlateCore\Public\SlotBase.h 167
Error (active) E0070 incomplete type is not allowed UE5 C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\SlateCore\Public\SlotBase.h 174
Error (active) E0070 incomplete type is not allowed UE5 C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\SlateCore\Public\SlotBase.h 199
Error Unable to delete C:\Users\JLP\Desktop\F40_Engine_UE5\Binaries\Win64\UnrealEditor-F40_Engine_UE5.dll (Unable to delete C:\Users\JLP\Desktop\F40_Engine_UE5\Binaries\Win64\UnrealEditor-F40_Engine_UE5.dll - Access is denied. F40_Engine_UE5 C:\Users\JLP\Desktop\F40_Engine_UE5\Intermediate\ProjectFiles\UnrealBuildTool 1
Error MSB3073 The command C:\Program Files\Epic Games\UE_5.0\Engine\Build\BatchFiles\Clean.bat F40_Engine_UE5Editor Win64 Development -Project=C:\Users\JLP\Desktop\F40_Engine_UE5\F40_Engine_UE5.uproject -WaitMutex -FromMsBuild exited with code -1. F40_Engine_UE5 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets 39

It looks like you’re using Visual Studio 2019? I think they’ve upgraded to requiring 2022 now. At least I had to upgrade to that to make Lyra build and work.

Tried that, it builds now in MSVS22, thanks!

NOTE: Had to choose: “DebugGame Editor” Solution Configuration…