open UE5.0.3 new project “Third Person” template
imported provision & certificate, valid without error
did a package project. comes with a warning
" SDK Not Setup "
" The SDK for IOS is not installed properly, which is needed to generate data. Check the SDK section of the Launch On menu in the main toolbar to update SDK "
proceed no error but no package file is created
bellow are the log file
LogTurnkeySupport: Display: Adding device menu item for LAPTOP-DJ3163FC
LogSlate: Window 'SDK Not Setup' being destroyed
LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/UNREAL/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/UNREAL/UNREAL PROJECTS/desiredemo/desiredemo.uproject" Turnkey -command=VerifySdk -platform=IOS -UpdateIfNeeded -EditorIO -EditorIOPort=57907 -project="C:/UNREAL/UNREAL PROJECTS/desiredemo/desiredemo.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project="C:/UNREAL/UNREAL PROJECTS/desiredemo/desiredemo.uproject" -unrealexe="C:\UNREAL\Epic Games\UE_5.0\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=IOS -dd
c=InstalledDerivedDataBackendGraph -installed -stage -archive -package -build -clean -compressed -iostore -pak -prereqs -archivedirectory="C:/UNREAL/UNREAL PROJECTS/desiredemo package"" -nocompile ]
UATHelper: Packaging (IOS): Running AutomationTool...
UATHelper: Packaging (IOS): Parsing command line: -ScriptsForProject="C:/UNREAL/UNREAL PROJECTS/desiredemo/desiredemo.uproject" Turnkey -command=VerifySdk -platform=IOS -UpdateIfNeeded -EditorIO -EditorIOPort=57907 -project="C:/UNREAL/UNREAL PROJECTS/desiredemo/desiredemo.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project="C:/UNREAL/UNREAL PROJECTS/desiredemo/desiredemo.uproject" -unrealexe="C:\UNREAL\Epic Games\UE_5.0\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=IOS -ddc=InstalledDerivedDataBackendGraph -installed -stage -archive -package -build
-clean -compressed -iostore -pak -prereqs -archivedirectory="C:/UNREAL/UNREAL PROJECTS/desiredemo package" -nocompile
UATHelper: Packaging (IOS): Log location: C:\Users\Jack\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+UNREAL+Epic+Games+UE_5.0\Log.txt
UATHelper: Packaging (IOS): Installed Sdk validity:
UATHelper: Packaging (IOS): IOS: (Status=Invalid, Installed=1497.1.14.1, AutoSDK=, MinAllowed=1100.0.0.0, MaxAllowed=1399.0, Flags="InstalledSdk_InvalidVersionExists, Platform_ValidHostPrerequisites")
UATHelper: Packaging (IOS): ERROR: IOS: Unable to find any Sdks that could be installed
UATHelper: Packaging (IOS): Scanning for envvar changes...
UATHelper: Packaging (IOS): ... done!
UATHelper: Packaging (IOS): Cleaning Temp Paths...
UATHelper: Packaging (IOS): AutomationTool executed for 0h 0m 1s
UATHelper: Packaging (IOS): AutomationTool exiting with ExitCode=10 (Error_SDKNotFound)
PackagingResults: Error: IOS: Unable to find any Sdks that could be installed
UATHelper: Packaging (IOS): Updating environment variables set by a Turnkey sub-process
UATHelper: Packaging (IOS): The system cannot find the path specified.
UATHelper: Packaging (IOS): The system cannot find the path specified.
LogWindows: LaunchFileInExternalEditor C:/UNREAL/UNREAL PROJECTS/desiredemo/Saved/Logs/desiredemo.log
LogWindows: Launch application code for C:/UNREAL/UNREAL PROJECTS/desiredemo/Saved/Logs/desiredemo.log : 42
LogTemp: Executing iPhonePackager certificates Engine -bundlename com.desire.desiredemo
LogTemp: CWD: C:\UNREAL\Epic Games\UE_5.0\Engine\Binaries\DotNET\IOS
LogTemp: Initial Dir: C:\UNREAL\Epic Games\UE_5.0
LogTemp: Env CWD: C:\UNREAL\Epic Games\UE_5.0\Engine\Binaries\DotNET\IOS
LogTemp: BranchPath = LAPTOP-DJ3163FC/C/UNREAL/Epic Games/UE_5.0/Engine/Binaries --- GameBranchPath = LAPTOP-DJ3163FC/C/UNREAL/Epic Games/UE_5.0/Engine/Binaries
LogTemp: CERTIFICATE-Name:Apple Development: jack@gmail.com (MJ8YPTD8XD),Validity:VALID,StartDate:2022-10-19T06:15:26.0000000Z,EndDate:2023-10-19T06:15:25.0000000Z
LogTemp: Looking for a certificate that matches the application identifier '4Y7VPL2HSU.com.desire.desiredemo'
LogTemp: .. Provision entry SN '543DDAC62E7FABC87DA9A026E87D56' matched 0 installed certificate(s)
LogTemp: .. Provision entry SN '47DDEBCA0E8A4AF1A3A4E631493A02' matched 1 installed certificate(s)
LogTemp: .. .. Installed certificate 'Apple Development: jack@gmail.com (MJ8YPTD8XD)' is valid (choosing it) (range '10/19/2022 2:15:26 PM' to '10/19/2023 2:15:25 PM')
LogTemp: PROVISION-File:(com.desire.desiredemo) 6e275996-8642-4468-89c1-1e1b035e5ea8.mobileprovision,Name:iOS Team Provisioning Profile: com.desire.desiredemo,Validity:MANAGED,StartDate:10/19/2022 6:36:02 AM,EndDate:10/26/2022 6:36:02 AM,Type:DEVELOPMENT
LogTemp: MATCHED-Provision:,File:,Cert:
LogTurnkeySupport: Display: Adding device menu item for LAPTOP-DJ3163FC
LogTurnkeySupport: Display: Adding device menu item for LAPTOP-DJ3163FC
LogSlate: Window 'SDK Not Setup' being destroyed
or even possible to built IOS package in windows(PC) environment?
or is there any other option?
note: i dont own a mac i got my provision & cert from a borrowed mac