UE5.0.3 Groom binding application disappears

I have a groom asset,apply to UE427 is ok,but use UE5.0.3 not work.

ue5.0.3:
Before Adding a Binding, Figure 1
After adding a binding , Figure 2,groom disappeared, and set location not work.


ue4.27:
After adding a binding ,can change location,and groom moves with the animation

Hello @ltingting!
check this option:

3 Likes

I checked the Settings and it was Inclusive

Open support Compute Skin Cache

2 Likes

I found that switching to Inclusive for another project solved this problem

1 Like

OMFG! I wish I could kiss you! I have just wasted hours trying to solve this…backwards and forwards exporting the groom etc. Unbelievable…was starting to loose the plot. Thank you sooo much!!! :kissing_heart: :kissing_heart: :heart_eyes:

1 Like

Very good explanation and helped me solve the problem very well