I’ve got several projects I’ve been working on over the past year, all built in 5.0.3.
I’ve not used UE for a few months (it’s a side project) and I’ve come to start a new project, but once it loads into the editor, I get about 2 minutes of usable time and then the whole thing just freezes.
I can still open and run old projects just fine, it’s just new ones that have an issue - even when they’re completely blank.
My PC setup hasn’t changed compared to the older projects either. The only thing that has changed is the Epic Launcher required a couple of updates in the past few days, since it’s not been used much recently.
I’ve updated my GFX card drivers too, thinking that might solve the issue.
When the program freezes, it doesn’t crash there’s no error message, I just can’t click on anything, and then the cursor disappears - the PC is still fully functional otherwise, I can use other programs and crash out of the Editor.
I’ve tried verifying the install, and that’s not changed anything.
I’ve looked up other people who appear to have had similar issues, who say a re-install did not solve the problem. It also appears to occur on later UE engines too, so I was a little hesitant to install say 5.2 hoping it might solve the issue.
Upon trying to open one of my older projects there was an error message about ‘SM6’.
I also read a solution to someone elses’ similar issue where they were told to edit the Config files.
So I opened the config files to a project that freezes and one that doesn’t and then made them the same. This appears to have done the trick.
There were several parts which were different between the two, but thinking about the error message I believe it’s specifically that the working project contained the last 4 lines below in the DefaultEngine.ini
*Note
This appears to only be the solution after updating the old project to UE5.2. Simply editing the config files of the 5.0 version didn’t solve the freezing