UE5.0.1 Landscape is not visible by default

HI @f61e7463536d408f85530c113efff13b ,
Someone had a similar issue on the official Unreal Engine forum, where the landscape wouldn’t show up after loading the level

This problem is likely related to World Partition and how it handles the loading of landscape sections in the editor.

For example, if the landscape only becomes visible when you click the Pin icon next to Landscape in the Details panel, it usually means the landscape components are not loaded by default when reopening the level.

You can try doing this:

  1. Open the World Partition window.
  2. Use the mouse to select the part of the landscape you want to be loaded.
  3. Right-click the selection and choose "Load Selected Cells.”

This will load the landscape sections into your editor session

Here’s the official documentation for World Partition:

And regarding the material assignment:
If you’re only able to assign materials after enabling “Enable Edit Layers,” that’s expected based on how the landscape was initially set up.

According to Unreal Engine’s official documentation, the Edit Layers feature must be enabled at the time of landscape creation in the Manage tab. It cannot be added later. Without Edit Layers enabled, you won’t have access to some painting and material layer functionalities.

Here’s the documentation on Landscape Edit Layers:

Hope it helps!!