I just got caught up with GDC and was wondering if someone could explain the new UE4 licensing procedure.
$20/month + 5% royalty fee is very different than what we saw in UE3.
What if a game was to be non-commercial? Would a license still be need?
Is the $20/month for as long as you use the engine or does it end after… say one year?
Lastly, what do you guys think? With Cryengine only being $9.99 and Unity $1,500 lump sum (or $75/month) is UE really the best option?
I was always an avid UDK uses. I set it above Cryengine and Unity on my list for its easy of use as well as being cheap for a big-name engine.
Now I’m not so sure…
- Damon E Washington