UE4Game and UE4Game-Win64-Shipping.exe?

Why is my packaged game reading in the Task Manager as UE4Game and under engine/binaries/win64 is there UE4Game-Win64-Shipping.exe instead of mygamename.exe?

Obviously we run the exe in the root of the folder which is mygamename.exe to play the game but surely UE4Game-Win64-Shipping.exe should be named according to my game also?

All the project details are filled out in the project settings, nothing is missing, it is a BP only project with no C++ involved.

Any ideas would be greatly appreciated!

Launching soon so hoping to get this sorted!

(Free key to my game for the person that helps me sort this! VR Headset Required!)

Hey ! Have you solved this issue? I am facing same problem and found no solution yet. I am using UE 4.21

If all else fails you could always open the compiled executables in Visual studio and edit the details in there and hit save. But you’ll have to redo the process each time you make a new build.