I am on Win7 using ue4 4.7.6
"The following modules are missing or built with a different engine version:
would you like to rebuild them now?"
If I click yes then.
“TWUv0 could not be compiled. Try rebuilding from source manually.”
Except I have done everything in BluePrints only. I have been working on this project on and off for a few months now and I am incredibly upset to see this error that renders me unable to load my game in the ue4 editor. I went to the .uproject and tried to generate visual studio project files but that seemed to have done nothing. I then attempting to downgrade it from 4.7.6 to 4.6.1 and that seemed to have work until I go to open it where I recieve the same problems and in the process of downgrading it generateed a .sln and a .suo file.
I right click on my .uproject again and try to change the version back to 4.7 but I get
“Running C:/Program Files/Unreal Engine/4.7/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project=“C:/Users/asdf/GD_TWU/TWUv0 4.7/TWUv0.uproject” -game -rocket -progress
Discovering modules, targets and source code for game…
Errors detected while compiling C:\Users\asdf\GD_TWU\TWUv0 4.7\Intermediate\Build\BuildRules\ProjectFileGeneratorModuleRules.dll:
c:\Program Files\Unreal Engine\4.7\Engine\Source\Runtime\CEF3Utils\CEF3Utils.Build.cs(5,14) : error CS0101: The namespace ‘’ already contains a definition for ‘CEF3Utils’
c:\Program Files\Unreal Engine\4.7\Engine\Source\Runtime\WebBrowser\WebBrowser.Build.cs(5,14) : error CS0101: The namespace ‘’ already contains a definition for ‘WebBrowser’
UnrealBuildTool Exception: ERROR: UnrealBuildTool encountered an error while compiling source files”
Please any assistance would be greatly appreciated. I would really rather not have to scrap this