Hi everyone, I get this error when I start the UE4Editor.
Do you know why ?
Fatal error: [File:/home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/VulkanRHI/Private/VulkanUtil.cpp] [Line: 799] VulkanRHI::vkGetPhysicalDeviceSurfaceFormatsKHR(Device.GetPhysicalHandle(), Surface, &NumFormats, nullptr) failed, VkResult=-3 at /home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/VulkanRHI/Private/VulkanSwapChain.cpp:137 with error VK_ERROR_INITIALIZATION_FAILED 0x00007fb78ec4fd3e libUE4Editor-VulkanRHI.so!FVulkanSwapChain::FVulkanSwapChain(VkInstance_T*, FVulkanDevice&, void*, EPixelFormat&, unsigned int, unsigned int, unsigned int*, TArray&, signed char) [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/VulkanRHI/Private/VulkanSwapChain.cpp:137] 0x00007fb78ec8a159 libUE4Editor-VulkanRHI.so!FVulkanViewport::CreateSwapchain() [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/VulkanRHI/Private/VulkanViewport.cpp:543] 0x00007fb78ec89d9b libUE4Editor-VulkanRHI.so!FVulkanViewport::FVulkanViewport(FVulkanDynamicRHI*, FVulkanDevice*, void*, unsigned int, unsigned int, bool, EPixelFormat) [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/VulkanRHI/Private/VulkanViewport.cpp:76] 0x00007fb78ec8f191 libUE4Editor-VulkanRHI.so!FVulkanDynamicRHI::RHICreateViewport(void*, unsigned int, unsigned int, bool, EPixelFormat) [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/VulkanRHI/Private/VulkanViewport.cpp:809] 0x00007fb791ff510e libUE4Editor-SlateRHIRenderer.so!FSlateRHIRenderer::CreateViewport(TSharedRef) [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRenderer.cpp:307] 0x00007fb7b8032639 libUE4Editor-SlateCore.so!SWindow::ShowWindow() [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/SlateCore/Private/Widgets/SWindow.cpp:1302] 0x00007fb74ca451ab libUE4Editor-MainFrame.so!FMainFrameHandler::ShowMainFrameWindow(TSharedRef, bool, bool) const [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Editor/MainFrame/Private/Frame/MainFrameHandler.h:243] 0x00007fb74ca2c8d1 libUE4Editor-MainFrame.so!FMainFrameModule::CreateDefaultMainFrame(bool, bool) [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Editor/MainFrame/Private/MainFrameModule.cpp:228] 0x00007fb7b5ffc35e libUE4Editor-UnrealEd.so!EditorInit(IEngineLoop&) [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Editor/UnrealEd/Private/UnrealEdGlobals.cpp:124] 0x0000000000241980 UE4Editor!GuardedMain(char16_t const*) [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/Launch/Private/Launch.cpp:156] 0x00007fb7b4307eea libUE4Editor-UnixCommonStartup.so!CommonUnixMain(int, char**, int ()(char16_t const)) [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:245] 0x00007fb7b3d2db97 libc.so.6!__libc_start_main(+0xe6) 0x000000000022d029 UE4Editor!_start()
libUE4Editor-Core.so!FGenericPlatformMisc::RaiseException(unsigned int) [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMisc.cpp:411]
libUE4Editor-Core.so!FUnixErrorOutputDevice::Serialize(char16_t const*, ELogVerbosity::Type, FName const&) [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/Core/Private/Unix/UnixErrorOutputDevice.cpp:56]
libUE4Editor-Core.so!FOutputDevice::LogfImpl(char16_t const*, …) [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp:71]
libUE4Editor-Core.so!FDebug::AssertFailed(char const*, char const*, int, char16_t const*, …) [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/Core/Private/Misc/AssertionMacros.cpp:417]
libUE4Editor-VulkanRHI.so!VulkanRHI::VerifyVulkanResult(VkResult, char const*, char const*, unsigned int) [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/VulkanRHI/Private/VulkanUtil.cpp:798]
libUE4Editor-VulkanRHI.so!FVulkanSwapChain::FVulkanSwapChain(VkInstance_T*, FVulkanDevice&, void*, EPixelFormat&, unsigned int, unsigned int, unsigned int*, TArray&, signed char) [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/VulkanRHI/Private/VulkanSwapChain.cpp:137]
libUE4Editor-VulkanRHI.so!FVulkanViewport::CreateSwapchain() [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/VulkanRHI/Private/VulkanViewport.cpp:543]
libUE4Editor-VulkanRHI.so!FVulkanViewport::FVulkanViewport(FVulkanDynamicRHI*, FVulkanDevice*, void*, unsigned int, unsigned int, bool, EPixelFormat) [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/VulkanRHI/Private/VulkanViewport.cpp:76]
libUE4Editor-VulkanRHI.so!FVulkanDynamicRHI::RHICreateViewport(void*, unsigned int, unsigned int, bool, EPixelFormat) [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/VulkanRHI/Private/VulkanViewport.cpp:809]
libUE4Editor-SlateRHIRenderer.so!FSlateRHIRenderer::CreateViewport(TSharedRef) [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRenderer.cpp:307]
libUE4Editor-SlateCore.so!SWindow::ShowWindow() [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/SlateCore/Private/Widgets/SWindow.cpp:1302]
libUE4Editor-MainFrame.so!FMainFrameHandler::ShowMainFrameWindow(TSharedRef, bool, bool) const [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Editor/MainFrame/Private/Frame/MainFrameHandler.h:243]
libUE4Editor-MainFrame.so!FMainFrameModule::CreateDefaultMainFrame(bool, bool) [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Editor/MainFrame/Private/MainFrameModule.cpp:228]
libUE4Editor-UnrealEd.so!EditorInit(IEngineLoop&) [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Editor/UnrealEd/Private/UnrealEdGlobals.cpp:124]
UE4Editor!GuardedMain(char16_t const*) [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/Launch/Private/Launch.cpp:156]
libUE4Editor-UnixCommonStartup.so!CommonUnixMain(int, char**, int ()(char16_t const)) [/home/lambert/Projects/UnrealEngine-release/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:245]
libc.so.6!__libc_start_main(+0xe6)
Blockquote
UE4Editor!_start()