UE4Editor-cmd.exe failed via SSH

Hello everyone.

I have a problem with the UE4Editor-cmd.exe via SSH.

I want to build the light of my map, so i’m using this command :

PATH_TO_ENGINE\Engine\Binaries\Win64\UE4Editor-Cmd.exe PATH_TO_PROJECT/PROJECT_NAME.uproject -run=resavepackages -buildlighting -quality=Preview -allowcommandletrendering -map=MAP_NAME

If I execute this command from the machine who build, everything works fine, but if I’m connect to the machine who launch the build via SSH and execute the command, it failed.

I noticed that if I launch the command from the post who build, the SwarmAgent works fine, but nothing start if I launch from SSH.

There is a log :

Direct build from the machine

Build via SSH

Thank you for your help