Hi, I’ve compiled UE4Editor on linux fedora 20 but I can’t start it because of an error
LogLinux:Error: appError called: Assertion failed: Assertion failed: IsInGameThread() [File:/mnt/4/Downloads/Linux/GameDevelopment/UnrealEngine/build/Engine/Source/Runtime/Core/Private/HAL/ThreadingBase.cpp] [Line: 632]
Unhandled Exception: SIGSEGV: invalid attempt to access memory at address 0x00000003
does anyone know why I’m getting this error ?