Hi @Stupzow
Hope you can help,
I can write a string from UE4 and have it recognised in the Arduino without problem, but im having difficulty in getting the Arduino to send a string up to UE4 and compare in order to do something
For example, i have a pin2 go high on the Arduino i want a string “P2HIGH” sent up to UE4 and print a message on screen ?
i can get the string up to UE4 but how can i determine if the string is correct ?
I have tried to use “String == String” BP node but cant seem to get it working ?
Any help would be greatfull
Thanks in advance