UE474 Blueprint Can only make boolean variables crash

When I make a variable in Blueprint it’s by default a Boolean.

Say I want it to be an integer.

As soon as I try to change that variable from a Boolean to integer UE crashes, every time, no exception.


Hello Leesan,

I was unable to reproduce this issue on our end. I have a few question for you that will help narrow down what issue it is that you are experiencing.

Quick questions:

  1. Can you reproduce this issue in a clean project?
  2. If so, could you provide a detailed list of steps to reproduce this issue on our end?
  3. Was this project upgraded form an older version of the engine?
  4. Could you provide your dxdiag?

Hello Leesan,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you.