【ue4】マウス感度が自分の感度になってしまう

初めまして!
あるゲームを作ってみたのですが、友人にプレイしてもらったところ感度が高すぎると言われました。
原因は自分のマウスがハイセンシであることだと思っています。
感度調整のオプションも作ったのですが、そもそもどのようにしたらマウス感度の初期設定を下げることができるのでしょうか。
ビルド時の設定だと思い調べたのですが見つからなかったので質問させて頂いております。

Hey @you_tam!

There are several options for you. Here are several non-Epic affiliated videos, one for blueprints if you are using a first or third person character blueprint, and one using C++:

I hope the above points you in the direction you need!

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Thanks for the answer!
I have already created an option to adjust the sensitivity.
You can reduce the sensitivity with the option, but I want to reduce the original sensitivity.
The problem I have now is that the sensitivity is too high when building games.
I believe the cause is that my mouse is highly sensitive.
How can I reduce the sensitivity of the neutral state when building?
I’m using a translation app so sorry if this is hard to understand.

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Hey @you_tam,

If your mouse has high sensitivity itself, have you tried doubling whatever value you are using to set your player controls sensitivity? It may be too high for you to use initially till you open your settings and reduce the sensitivity, but it would act as more of a neutral ground for end users.

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I did it by changing the sensitivity numbers on the player controller!
Appreciate the reply!

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