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[UE4] Zhang Jia Jie Mountain

Hello everyone,
This is my latest level:

This time I tried the Chinese wind.

Reference to a number of Chinese scenes, such as Zhangjiajie scenery, some of the top of the temple scene. Carried out the fusion.

The use of dynamic light: and skylight, and not use fill light

Two huge stones, 4 medium stones, a small stone. Are ZB engraving, baking.

Temples and plants to increase style.

Clouds and fog are used to increase the atmosphere, the feeling of wonderland.

The whole show is close to nature, but there are some ancient people dug, and building traces. High mountain peaks, showing a chaotic and natural order. Ancient temples are like on the mountains, is a very interesting thing

Scene screenshot:
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My video address:

Unreal 4 is now landing on the official mall:

my mail:

ma3781666@aliyun.com

Well done! Looks really great :slight_smile:

This looks stunning. Well done!

Rock / Mountain production process

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default player in demo

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Is the demo scene included?

Yes, it contains all the contents of the YouTube demo video

Thank you very much!

Amazing! Great job :D!

Hey, could you please provide map size and also total height?

Postprocess approximately length 5W, width 4W, high 2W

The UE4 unit should be cm

The overall length is about 500 m* * 400m * 200m