UE4 without Blender, Maya...?

Thanks a lot for the answer.

Yes & No… Its possible, but what’s the ultimate goal / what are your expectations? 2D / 3D / FPS / RPG / RTS / Singleplayer / Multiplayer / Mobile / Puzzle / Other???

I would like to build a Northgard (age of empire, Dyson Sphere Program, humankind…) game like but in the real/present world. So, kind of 2D/3D mechanic, top-down view, real time strategy.
The problem is I’m kinda lost because I don’t know where to really start. I already have the plot of my game (written). By the way, I got IT degree… I know C++ stuff, some universal IT mechanic (it helps a bit).

UE devs are busy so always try to include YT links to sample games (include timestamps if longer than 5 mins).

I didn’t get there yet xD But can you rephrase your sentence ? I didn’t understand everything and I’m interested.

Overall, if your game is light on characters and / or you can…

I’m gonna read you’re link tomorrow (and thanks about it btw). I want simple characters. I can manage to buid them myself (I think) or maybe with a modeler yeah as you said. About kitbashing, I really would like to create all by myself (nothing in the web/market) and be proud of it instead of kitbashing everything. What do you think about it ?

For smaller 3D tweaks, there are a few built-in Tools and Plugins that work inside UE (Nate Mesh Tool). UE is a beast though…

I didn’t get everything you said because I don’t know much yet. I just learn blueprint tutorial and how to make grass on blender since last week. If I’m right, you said that I can’t learn UE4 and Blender so I have to spend money for someone to make the game for me ?
And can you rephrase “rent-seekers” part also please ? I didn’t get it and I’m interested ^^

Thanks for you’re time, lovely :slight_smile: