I have 3 collectables that the player picks up in the last level. For some odd reason, it will only let me pick them up in a certain order. It also does really weird things like if I change print string from " " to “.” in one collectable blueprint then I can no longer pick up a different collectable. This has seemingly no connection and I have no idea why this is happening. Me or my professor have no idea why.
I can send a video in of it happening if anybody is interested.
The player should handle the input, you’ve added input to the Collectible item. The items should never have input enabled - that’s why it’s disabled by default…
i watched the tut 3 times and is still don’t get it, but i will figure it out thanks anyway.
in the tut they are walking in the collision and then it will be added to the counter. but what i want to do is that when i walk inside the collision i have to press E and it collects it. But the problem is it works but it collects them in an certain order.