I thought it’d be a good idea to start a community-driven book on the wiki. I currently don’t know enough about UE4 to take on the task alone, but hopefully that will be where the community will come in and help make this book a good place for new-comers to start.
I’ve created a bare-bones wiki page as a landing-page for it, but it’s pretty much just me guessing what would be needed in a book like this.
In hindsight it might be a better idea to put the official project on Wikibooks instead, since they have templates and features better suited for books.
One problem I thought while writing it up was that it might clash with the idea of official documentation, and some stuff might get repeated, but most published books run into this problem too, and having it on a wiki means the book can be changed along with the editor, so no need to publish different editions.
But like I said, I’m still learning myself and I’ll probably be updating the table of contents and adding some chapters as I go along, but having this be a shared effort would be great.
Also, if anyone working on the official documentation disapproves of this or if there’s already licensed book deals in the wood-works, then this can be scrapped.