Hello,
I have been following UE4 Tutorial series called 3rd Person Game:
After setting up Animation Blueprint (event graph code + anim graph logic), character blueprint (with event graph), correct input settings and game mode my character automatically starts running forward. I can jump and turn using camera but he keeps moving in the direction he is facing. I tried comparing my settings to the ones from the third person character provided by UE4 and I can’t spot any differences.
One of the ideas I have is this dislocated arm, but I couldn’t find where is this problem fixed in the tutorial series.
Please help.
Best regards,
Damian