UE4 Technical Character Tutor


I’m looking for a tutor to help me with my networked adventure game with all things to do with the character arty side (anims, meshes, imports).

The game is quite complex from a character perspective. It will use a modular system, based off the ALS pack and use imported custom characters. I#ve got everything working really well with the default UE4 mannequin but need to swap him out. I’ve followed online guides and have reached the limit of my ability and need help transitioning and using best practices.

I would be looking for someone to help guide me on topics such as animation, character importing and re targeting, animation blueprints (state machines etc.), weapon equipping systems & combat.

Ad-hoc or garunteed hours rates available. If interested, please send me a private message on here with a summary of yourself and a link to your experience/previous work. Let’s do something awesome together in 2019 :-))