Hi, this error is affecting just a single project on both UE 4.25 and .26. Whenver I try to make a build or compile C++, it gets stuck on SharedPCH.Engine.ShadowErrors.cpp
I am on the latest toolchain and have up to date Windows 10 SDK.
Here’s the relevant bit from the log, it only stops whenever I cancel the build:
> Using Visual Studio 2019 14.28.29335
> toolchain (C:\Program Files
> (x86)\Microsoft Visual
> Studio\2019\Community\VC\Tools\MSVC\14.28.29333)
> and Windows 10.0.18362.0 SDK
> (C:\Program Files (x86)\Windows
> Kits\10). Building 13 actions with 8
> processes... @progress 'Compiling
> C++ source code...' 0% @progress
> 'Compiling C++ source code...' 8%
> [1/13] Default.rc2 @progress
> 'Compiling C++ source code...' 15%
> [2/13]
> SharedPCH.Engine.ShadowErrors.cpp
> LogInit: Warning: Still incompatible
> or missing module: ConArtists LogCore:
> Engine exit requested (reason:
> EngineExit() was called)