UE4 Source Control Slow on Linux Editor

This is a really niche issue but I’m trying to move away from Windows and I’m setting up Unreal Engine 4 on Linux Mint 22.2. We’re using UE4.25 for this project (we have reasons for not upgrading to 4.27 or 5)

I’ve got everything compiled and the editor runs (mostly) fine, but the Source Control is being stubborn.

We use SVN for our source control. When I connect to our repo using the editor, it takes ~10 minutes for the connection to finish successfully.

Every time I restart the editor, the source control icon is a yellow “?” and says the status is unknown. Despite that, editing and saving assets will prompt me to checkout the assets which seems to work fine albeit taking a few extra seconds than it reasonably should.

If I attempt to submit to source control using the editor, it takes another ~10 minutes to go through the “Checking for assets to check in…” message. It will eventually succeed.

I noticed that there are SVN processes running in the background, but they use very little CPU. They seem to be idle. Not sure if there’s a way to hook into them and listen to their output.

If I run the same SVN commands UE4 is issuing directly from Terminal, it takes about 15 seconds for the commands to complete. I also didn’t have these issues on Windows using the same machine, the same SVN repo, and the same connection settings.

Wondering if anyone has any ideas?

Thanks!