So here’s the animation: https://i.gyazo.com/4d4ca96e6a36e94e2d67051423d6f4a5.gif
And here it is inside of UE4: https://i.gyazo.com/c2dd445a8c8302eb2cf6cbc5b202ebdb.gif
Exported as a 60FPS FBX animation. The animation’s root had to be re-oriented to be z-up so they’d work properly, I have no idea why these are being smoothed. It’s as if frames are missing, but maybe it’s being converted to a 30FPS animation by Unreal Engine.
Keep in mind this is split in two, so the first part has been imported into the engine. I’m sorry for the terrible gifs. Hopefully they get the message across.
Please help! This is driving me crazy.