UE4 Section Tool

I’m making a architecture section tool,it’s done with material’s BoxMask.But the target material in addition to the tool has to be rewritten as well,is there a way to append the properties of my section Material directly to the staticmesh instead of changing the Material in the scene one by one

Watch out, there is already one:

( maybe you know… )

Yes,i have already seen it,his methods also need to be changed material one by one.Thank you very much for your reply.

Ok, didn’t want to disappoint you :slight_smile:

No, I’m glad you answered me :slight_smile: