Hi,
I recently tried changing the scalability settings and as soon as I change any of the scalability settings, such as the material quality or engine scalability the editor completely freezes up, I could be going from Epic to low and it would freeze up. Generaly it starts with trying to compile shaders but then the editor hangs forever, I have left it 30 min and then forced closed the editor.
When trying to open the editor into the same project, the editor gets to about %64 on the load timer and then freezes. it seems in the task manager that multiple shader compilers are taking up alot of memory and power usage.
I am using a VRExtenshions plugin:
https://forums.unrealengine.com/development-discussion/vr-ar-development/89050-vr-expansion-plugin
other than that my editor is pretty normal, and so far I have not been doing anything particularly special with blueprints or shaders so I am curious as to what might be causing this.
Many thanks.