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Unfortunately I haven’t had a to check out the streams yet, but it sounds as if they showed a bit of motion graphics system right? I’m looking forward to seeing what it’s capable of. Would be really nice to have an advanced native UI system to work with… If it’s anywhere near the capabilities that Flash has I think that will be a great asset to the engine. I mean if anyone can make some great looking menus with sort of post-processing-esque looking transitions, perhaps with frame-by-frame capabilties for elements and such, and 3d sort of interactive tilt interfaces, I’d really like to work on something that incorporates prerendered sequences that are rendered from RealFlow and mixed in with some cascade work or something, just something sort of experimental. But yeah, can’t wait to hear more about it month if it’s ready!
I’m not aware of any UMG preview available currently. Very little is known so far. It’s still in development and Epic said that it will still takes months before it’s ready.