UE4 Roadmap

[=devel.bmad;116851]
One more thing I’d like to be added to the roadmap if possible:

  • HiDPI OpenGL Rendering on OS X / displays support (both editor and standalone games)
    Thanks!

HiDPI rendering mode is on the to-do list, though it will be after 4.5 but we aren’t sure quite when. It will likely apply only to the Slate UI of the editor on displays rather than the games themselves for performance reasons. Running a UE4 game at resolutions will be far too much for the Nvidia 650M/750M or Intel GPUs used in MacBook Pros and even the 2013 and BTO 27" iMac might struggle.