Any we could get a video tutorial on how to setup level structure/transitions. For example, say we create a Dungeon with 3 levels. How do we …
- Set the default starting point so that when the game launches with the player at the level 1 starting point.
- How do we transition the player from level 1 to level 2? Maybe examples of a door, stairs and/or portal that moves the actor to a new level.
- How would we put up a loading screen while the level loads?
- How would we play a video while the level loads? How would we allow the player to skip the video?
These would be really useful, because it would give examples of how to move through the environments we create within the toolset. If there are examples of these in the existing tutorials, it would still be good to have a single tutorial that is build around specific topic. It could be useful to pretty much any game type someone might want to create.