Hello everyone, I’ve tried to search for a solution for this but it doesn’t exist or I can’t find the proper keywords to look for it.
So I’m working with UE4 for ArchViz, and I have this interior scene with screens playing a movie, the movie was rendered in UE4 using Matinee, and the purpose of this scene is to use with a VR Headset, and for that, it works perfectly.
For a presentation, I wanted to render another movie of the full scene, including the screens playing this other video, but when I do that, the frame rate of the movie displayed on the screen gets all messed up, it clearly lost many frames.
Both were rendered at 60 fps, what happens is that the final movie is not synced with the screen movie, the main movie rendered one frame, while the screen movie might have rendered a few more. Is there any way to sync these? Or any kind of work around?
Thanks in advance
- John