Hi, I´m having Navigation issues, because some overlapers in the scene have “NavArea_Obstacle”
After building nav paths, everything is green like if that “NavArea_Obstacle” is not a problem, but when I play, all IA in that area cant move, I have tried to remove that by choosing “none”, but after click “compile” in the BP, save, close the BP and reload, “NavArea_Obstacle” is back again…
Why we have a “none” option, if the BP completely ignores it, and how to safely clear “NavArea_Obstacle” to avoid navigation issues?
In the first picture I shared, you can see that “Can Ever Affect Navigation is uncheck” wich is the first step, second step is to set area class to “none” if not, Overlappers keep blocking navigation… the problem is, 50% of the blueprints return to “Nav Area Obstacle” after compiling.
Sorry that it didn’t help you. For me it fixed the issue. I’m using 4.27.2 and after unchecking can affect navigation the nav area class is irrevelent as the forementioned setting ovverrides it for me.