ue4 remote Mac OS Ventura 13.0 compilation error

Hi, I upgraded my Mac OS to Ventura 13.0 yesterday, and Xcode to 14. But there was a problem with the remote compilation on Windows, I regenerated the SSH key in the UE editor, and I didn’t have a chance to enter the server password. In this case, an error will be reported directly: no hostkey alg . Then I tried to use cmd and putty for ssh remote connection in windows, and I could connect normally after entering the password.
how to solve this problem?
PS: Before upgrading the version of Mac OS and Xcode, I did a remote compilation without any errors, and could complete the package release.

I have the same problem. Have you solved it?