UE4 really slow after updating to 4.11

When navigating the world i notice its very slow, it wasnt like that in 4.10. I created a new empty project to see if my project was the problem, and it wasnt, its just the engine itself, does anyone know why this is?

I am running it on:

Windows 10
GTX 765m
12 GB Ram
2gb VRam
Intel i7

Are you sure none of the engine graphics settings are different?

Not that i’m aware of, i’ll try to play with them and see, even if that were the case, it shouldnt lag on an empty project no matter what the settings are.

EDIT: Changed the settings, and there was marginal improvement.

I’ve resolved the engine issues, not sure what the problem was but it seems to have fixed itself.